Ranked run
Musician
Run 90qu289hpoe4aeh · Jul 26, 2026, 2:06 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 11
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +122% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Formiqueen
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Formiqueen + Velocect3,214 rounds together · 53% round win association3,214 observed win/loss round results
- Cherubble + Formiqueen2,828 rounds together · 54% round win association2,828 observed win/loss round results
- Cherubble + Velocect2,193 rounds together · 53% round win association2,193 observed win/loss round results
- Joltail + Velocect1,592 rounds together · 54% round win association1,592 observed win/loss round results
- Ironcore + Velocect788 rounds together · 47% round win association788 observed win/loss round results
- Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
- Formiqueen + Joltail432 rounds together · 51% round win association432 observed win/loss round results
- Cherubble + Ironcore377 rounds together · 47% round win association377 observed win/loss round results
- Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
- Cherubble + Joltail248 rounds together · 52% round win association248 observed win/loss round results
- Cherubble + Shelldra232 rounds together · 46% round win association232 observed win/loss round results
- Shelldra + Velocect173 rounds together · 45% round win association173 observed win/loss round results
- Ironcore + Shelldra171 rounds together · 46% round win association171 observed win/loss round results
- Formiqueen + Shelldra114 rounds together · 47% round win association114 observed win/loss round results
- Joltail + Shelldra51 rounds together · 59% round win association51 observed win/loss round results
Team toolkit
- DamageShelldra: 15 · Velocect: 20 · Ironcore: 30 · Joltail: 3 · Formiqueen: 180
- HealShelldra: 15
- ShieldCherubble: 100
- ShockJoltail: 12
Round inventory
Trinkets
8 trinkets · 7 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
At the start of each day, gain $10.

Gold Trophy
On Victory Gain $8.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Gold-o-matic
At the start of each day, gain $30.

Power Bell × 2
Monsters in your shop have +25 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
