Ranked run
Lucky Girl
Run 5cbvixbh1b9b8ho · Sep 4, 2026, 7:58 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: win

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Emberpaw
Tier 4 · Cost 50
Evolve when your team inflicts Burn 25 times.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Ouroblaze · Emberpaw · Steamscuttle · Furnadon
- Dragon × 2Ouroblaze · Saberhorn
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Emberpaw, Furnadon.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmberpaw: 5 · Steamscuttle: 15 · Furnadon: 12
- DamageOuroblaze: 400 · Emberpaw: 50 · Saberhorn: 100
- HealSukoi: 80 · Steamscuttle: 90
Round inventory
Trinkets
46 trinkets · 26 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Junk
Does nothing.

Gold Trophy × 3
On Victory Gain $8.

Wood Sword × 3
Your monsters have +5 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Gold Nugget × 2
Increase Income by $3.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License × 2
Increase shop rank by 1.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Fire Bell
Fire monsters in your shop have +5 Burn.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Gold-o-matic
Increase Income by $30.

Rocket Boots
Monsters in your shop gain Flying typing.

Barbell
+5000 HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Training Weights
+100 HP

Link Cable
All of your team's monsters are now considered adjacent to each other.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.
