Ranked run

Black Belt

Run kb49x0iy21ru2la · Sep 16, 2026, 5:30 AM

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Patch unknownUpdated Sep 16, 2026, 5:54 AM9 observed rounds
Outcomeunknown
Record90
MMR888?
Tiersilver

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:54 AM5 board slots16 trinkets
5 of 6board slots filled
Slot 1Level 1

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a Junk Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Emberpaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage50
Ability / passive

Evolve when your team inflicts Burn 25 times.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn3
On Battle Start

+3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Emberpaw · Lamplet · Furnadon
  • Curio × 2Rubbin · Furnadon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnEmberpaw: 5 · Lamplet: 3 · Furnadon: 12
  • DamageRubbin: 40 · Emberpaw: 50 · Rubbin: 120

Round inventory

Trinkets

16 trinkets · 11 types

Junk × 4

Does nothing.

Gold Trophy × 2

On Victory Gain $8.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Topaz Ring

Monsters in your shop have +10% Shield.

Training Weights

+100 HP

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Crown

Your top middle monster has +20 Damage.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.