Ranked run

Monster Ranger

Run ur5t1hqlbe4e09t · Jul 28, 2026, 12:30 PM

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Patch unknownUpdated Jul 28, 2026, 12:55 PM4 observed rounds
Outcomeunknown
Record04
MMR1794?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:55 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Lignite · Blazewing · Pyronade · Sunsage
  • Flying × 2Blazewing · Zephyrex

Ability text matches

  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Blazewing.
  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Lignite, Blazewing, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Pyronade621 rounds together · 48% round win association621 observed win/loss round results
  • Pyronade + Sunsage412 rounds together · 63% round win association412 observed win/loss round results
  • Blazewing + Cherubble201 rounds together · 42% round win association201 observed win/loss round results
  • Pyronade + Lignite193 rounds together · 46% round win association193 observed win/loss round results
  • Cherubble + Lignite188 rounds together · 39% round win association188 observed win/loss round results
  • Blazewing + Pyronade151 rounds together · 38% round win association151 observed win/loss round results
  • Cherubble + Zephyrex140 rounds together · 50% round win association140 observed win/loss round results
  • Blazewing + Lignite110 rounds together · 28% round win association110 observed win/loss round results
  • Blazewing + Zephyrex81 rounds together · 33% round win association81 observed win/loss round results
  • Cherubble + Sunsage57 rounds together · 61% round win association57 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results
  • Pyronade + Zephyrex17 rounds together · 18% round win association17 observed win/loss round results
  • Blazewing + Sunsage16 rounds together · 38% round win association16 observed win/loss round results
  • Lignite + Zephyrex3 rounds together · 0% round win association3 observed win/loss round results
  • Sunsage + Zephyrex2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • BurnLignite: 3 · Blazewing: 5 · Pyronade: 54 · Sunsage: 18
  • DamageZephyrex: 100 · Sunsage: 18
  • ShieldCherubble: 100

Round inventory

Trinkets

4 trinkets · 3 types

Fire Orb × 2

Your Fire monsters have +3 Burn.

Membership Card

When you buy an item, +1 free rerolls.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.