Ranked run

Youngster

Run du2s6zj9h0rmt3x · Jul 25, 2026, 6:48 AM

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Patch unknownUpdated Jul 25, 2026, 12:54 PM7 observed rounds
Outcomeunknown
Record25
MMR1851?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:54 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Frizzly · Galvanine · Humbolt
  • Flying × 2Humbolt · Zephyrex

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Galvanine, Humbolt.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Boomagon + Frizzly453 rounds together · 44% round win association453 observed win/loss round results
  • Boomagon + Humbolt427 rounds together · 50% round win association427 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Boomagon + Zephyrex344 rounds together · 46% round win association344 observed win/loss round results
  • Boomagon + Galvanine311 rounds together · 47% round win association311 observed win/loss round results
  • Galvanine + Humbolt221 rounds together · 49% round win association221 observed win/loss round results
  • Frizzly + Zephyrex122 rounds together · 38% round win association122 observed win/loss round results
  • Ironcore + Zephyrex98 rounds together · 42% round win association98 observed win/loss round results
  • Humbolt + Zephyrex93 rounds together · 42% round win association93 observed win/loss round results
  • Frizzly + Galvanine76 rounds together · 37% round win association76 observed win/loss round results
  • Galvanine + Zephyrex34 rounds together · 56% round win association34 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Ironcore: 30 · Galvanine: 10 · Boomagon: 40 · Humbolt: 40 · Zephyrex: 100
  • ShockFrizzly: 8 · Galvanine: 6 · Humbolt: 1

Round inventory

Trinkets

7 trinkets · 5 types

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.