Ranked run
Twins
Run pg6k5onf9joatcy · Sep 15, 2026, 12:45 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 11
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Danuki · Petrirex · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Danuki: 40 · Petrirex: 150 · Shikitsune: 150 · Shikitsune: 150 · Petrirex: 150
Round inventory
Trinkets
63 trinkets · 20 types

Quick Bell × 9
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Market License
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 4
Your monsters have +5 Damage.

Gold Nugget × 7
Increase Income by $3.

Topaz Ring × 8
Monsters in your shop have +10% Shield.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 2
+100 HP

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold-o-matic
Increase Income by $30.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
