Ranked run
Monster Ranger
Run biua6d54vvqn7g1 · Sep 16, 2026, 12:50 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +70 Damage permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Nekoffin · Petrirex · Cawnushi · Danuki · Shikitsune
- Curio × 2Nekoffin · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageNekoffin: 750 · Petrirex: 100 · Cawnushi: 50 · Danuki: 40 · Shikitsune: 150
Round inventory
Trinkets
64 trinkets · 17 types

Power Pouch × 5
When you buy an item, give your monsters +2 Damage.

Junk × 21
Does nothing.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Ring × 6
Monsters in your shop have +10% Heal.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Wood Sword × 2
Your monsters have +5 Damage.

Training Weights × 4
+100 HP

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
