Ranked run

Gamer

Run 2i8hvas1ipsojc1 · Sep 14, 2026, 5:03 PM

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Patch unknownUpdated Sep 15, 2026, 12:53 AM8 observed rounds
Outcomeunknown
Record62
MMR1306?
Tierbronze

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 14

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 12:53 AM3 board slots68 trinkets
3 of 6board slots filled
Slot 1Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

The ally behind applies its Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown2s
Multicast
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 100 · Shrinell: 480 · Rigalord: 1

Round inventory

Trinkets

68 trinkets · 33 types

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet

You receive 25% more Heal.

Gold Trophy × 3

On Victory Gain $8.

Membership Card

You can use 1 additional Item each day.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Excalibur

Your monsters have +350 Damage.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Training Weights

+100 HP

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Giant Club × 9

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Barbell × 3

+5000 HP

Mighty Bell × 3

Monsters in your shop have +300 Damage.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Upgrade Disc × 2

When you buy a monster, level it up and destroy this.

Fire Orb

Your Fire monsters have +3 Burn.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Poison Orb

Your Toxic monsters have +3 Poison.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Power Bell

Monsters in your shop have +25 Damage.