Ranked run
Monster Ranger
Run vmihwevrip4ry1t · Sep 6, 2026, 11:07 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Omnichrome: 1 · Boomagon: 40 · Velocect: 13 · Faebloom: 777
Round inventory
Trinkets
14 trinkets · 11 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card × 3
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Dryad's Charm
+30% HP

Mysterious Mask × 2
Choose a trainer and gain their ability.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Excalibur
Your monsters have +350 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
