Ranked run
Monster Ranger
Run l9pnvf1e0jv8s1y · Aug 28, 2026, 6:55 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Plunderbird · Zephyrex
- Water × 2Aster · Plunderbird
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Berroon: 40 · Plunderbird: 1 · Zephyrex: 100
- HealAster: 40 · Plunderbird: 35
- ShockFrizzly: 24
Round inventory
Trinkets
13 trinkets · 10 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet
You receive 25% more Heal.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP
