Ranked run
Swim Coach
Run 9tfoxz8le42fkz2 · Jul 27, 2026, 12:49 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +10 Damage permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+40 Damage for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Mosslug · Emperooze · Aster
- Bug × 2Velocect · Brawlmantis
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Mosslug, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 15 · Brawlmantis: 50 · Boomagon: 40 · Emperooze: 30
- HealMosslug: 60 · Emperooze: 45 · Aster: 40
Round inventory
Trinkets
4 trinkets · 3 types

Wood Sword × 2
Your monsters have +5 Damage.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
