Ranked run
Gamer
Run tk4ad00sug338oj · Aug 13, 2026, 12:39 PM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 14
Round result: win

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+120 Damage and +120 Heal permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Wishwash · Emperooze
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Draconarch: 100 · Emperooze: 72 · Formiqueen: 180
- HealWishwash: 300 · Emperooze: 108
- ShieldCherubble: 100
Round inventory
Trinkets
23 trinkets · 15 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Market License
Increase shop rank by 1.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet × 2
You receive 25% more Heal.

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Terrarium
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell × 2
Monsters in your shop have +25 Damage.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
