Ranked run
Lucky Girl
Run z1eo72bfg9ueyg7 · Aug 12, 2026, 3:27 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: win

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +10 Damage permanently.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 15 times this monster's Burn.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Sunsage · Magmite · Lignite
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Magmalith, Sunsage, Magmite, Lignite.
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Magmalith, Sunsage, Magmite, Lignite.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Magmalith, Magmite, Lignite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 10 · Magmalith: 5 · Sunsage: 18 · Magmite: 8 · Lignite: 3
- DamageBrawlmantis: 50 · Sunsage: 18
- ShieldMagmite: 80
Round inventory
Trinkets
3 trinkets · 2 types

Gold Trophy × 2
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.
