Ranked run
Shopkeeper
Run 9e08ot8i1ricdab · Aug 8, 2026, 3:02 PM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 16
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above and give it +10 Damage permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities gain +3 Multicast permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Cicadence · Velocect
- Dragon × 2Draconarch · Stellagon
Ability text matches
- Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Cicadence: 100 · Velocect: 25 · Stellagon: 450
- HealWishwash: 300
- ShieldCherubble: 100
Round inventory
Trinkets
16 trinkets · 14 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Gold Nugget
Increase Income by $3.

Terrarium × 2
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Membership Card
You can use 1 additional Item each day.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb
Your Fire monsters have +3 Burn.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Poison Orb
Your Toxic monsters have +3 Poison.

Haste Orb
Your monsters have +15% Cooldown Speed.
