Ranked run

Musician

Run 7ndkddh7wcmxdyt · Jul 30, 2026, 3:26 PM

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Patch unknownUpdated Jul 30, 2026, 4:36 PM13 observed rounds
Outcomeunknown
Record94
MMR1459?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 30, 2026, 4:36 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Gildshell · Bumblebolt · Guardiant · Velocect · Brawlmantis

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage permanently.Potential interaction with Gildshell, Gildshell, Bumblebolt, Velocect, Brawlmantis.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect4,704 rounds together · 58% round win association4,704 observed win/loss round results
  • Guardiant + Velocect2,279 rounds together · 57% round win association2,279 observed win/loss round results
  • Brawlmantis + Velocect1,894 rounds together · 56% round win association1,894 observed win/loss round results
  • Bumblebolt + Guardiant1,390 rounds together · 56% round win association1,390 observed win/loss round results
  • Gildshell + Velocect1,145 rounds together · 53% round win association1,145 observed win/loss round results
  • Brawlmantis + Bumblebolt876 rounds together · 58% round win association876 observed win/loss round results
  • Brawlmantis + Guardiant689 rounds together · 55% round win association689 observed win/loss round results
  • Bumblebolt + Gildshell687 rounds together · 49% round win association687 observed win/loss round results
  • Gildshell + Guardiant479 rounds together · 54% round win association479 observed win/loss round results
  • Brawlmantis + Gildshell192 rounds together · 51% round win association192 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Gildshell: 1 · Bumblebolt: 9 · Guardiant: 15 · Velocect: 15 · Brawlmantis: 50
  • ShockBumblebolt: 3

Round inventory

Trinkets

5 trinkets · 5 types

Hero's Sword

Your monsters have +12 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Power Bell

Monsters that appear in your shop gain +25 Damage permanently.

Gold Trophy

On Victory Gain $8.