Ranked run
Swim Coach
Run xfklspm2qil8pcm · Jul 25, 2026, 4:05 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities gain +2 Multicast permanently.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Stellagon
- Electric × 2Galvanine · Humbolt
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Ironcore: 30 · Galvanine: 30 · Velocect: 25 · Stellagon: 300 · Humbolt: 45
- ShockGalvanine: 18 · Humbolt: 1
Round inventory
Trinkets
15 trinkets · 12 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy
On Victory Gain $8.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Market License × 2
Increase shop rank by 1.

Gold Nugget
Increase Income by $3.

Dryad's Charm
+30% HP

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Charm
+25% HP

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Barbell
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.
