Ranked run
Swim Coach
Run nmrte85zdckjmtu · Aug 8, 2026, 4:03 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +300% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageHumbolt: 45 · Ironcore: 30 · Pylong: 1 · Galvanine: 30
- ShockHumbolt: 1 · Pylong: 15 · Galvanine: 18
Round inventory
Trinkets
14 trinkets · 11 types

Gold Nugget
Increase Income by $3.

Market License × 2
Increase shop rank by 1.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Charm
+25% HP

Dryad's Charm
+30% HP

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
