Ranked run

Redhead

Run z08tgtprguzchdd · Jul 28, 2026, 10:28 AM

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Patch unknownUpdated Jul 28, 2026, 11:21 AM5 observed rounds
Outcomeunknown
Record23
MMR1372?
Tierdiamond

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:21 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Coalem · Magmite · Pyronade · Lignite · Sunsage
  • Rock × 2Coalem · Magmite

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Magmite, Pyronade, Lignite, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Pyronade + Magmite937 rounds together · 60% round win association937 observed win/loss round results
  • Pyronade + Sunsage381 rounds together · 63% round win association381 observed win/loss round results
  • Lignite + Magmite354 rounds together · 48% round win association354 observed win/loss round results
  • Coalem + Magmite333 rounds together · 43% round win association333 observed win/loss round results
  • Coalem + Pyronade194 rounds together · 37% round win association194 observed win/loss round results
  • Coalem + Lignite188 rounds together · 32% round win association188 observed win/loss round results
  • Pyronade + Lignite184 rounds together · 46% round win association184 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results

Team toolkit

  • BurnCoalem: 20 · Magmite: 12 · Pyronade: 36 · Lignite: 3 · Sunsage: 15 · Coalem: 40
  • DamageSunsage: 15
  • ShieldCoalem: 450 · Magmite: 120 · Coalem: 900

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy × 3

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Market License × 2

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fire Orb

Your Fire monsters have +3 Burn.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.