Ranked run

Lucky Girl

Run iiw9ifw8stn2uhw · Jul 28, 2026, 10:14 AM

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Patch unknownUpdated Jul 28, 2026, 11:21 AM2 observed rounds
Outcomeunknown
Record02
MMR1323?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:21 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this and gain +30 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield72
On Cast

+54 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Bumblebolt
  • Electric × 2Bumblebolt · Galvanine
  • Rock × 2Coalem · Pebbler

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Bumblebolt + Ironcore636 rounds together · 53% round win association636 observed win/loss round results
  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Pebbler + Velocect468 rounds together · 48% round win association468 observed win/loss round results
  • Bumblebolt + Pebbler297 rounds together · 48% round win association297 observed win/loss round results
  • Coalem + Pebbler194 rounds together · 47% round win association194 observed win/loss round results
  • Galvanine + Velocect120 rounds together · 36% round win association120 observed win/loss round results
  • Bumblebolt + Galvanine83 rounds together · 46% round win association83 observed win/loss round results
  • Coalem + Velocect45 rounds together · 44% round win association45 observed win/loss round results
  • Ironcore + Pebbler42 rounds together · 40% round win association42 observed win/loss round results
  • Bumblebolt + Coalem34 rounds together · 47% round win association34 observed win/loss round results
  • Coalem + Ironcore34 rounds together · 62% round win association34 observed win/loss round results
  • Coalem + Galvanine32 rounds together · 28% round win association32 observed win/loss round results
  • Galvanine + Pebbler23 rounds together · 39% round win association23 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageVelocect: 13 · Ironcore: 30 · Bumblebolt: 9 · Galvanine: 10
  • ShieldCoalem: 450 · Pebbler: 72
  • ShockBumblebolt: 3 · Galvanine: 6

Round inventory

Trinkets

11 trinkets · 7 types

Wood Sword × 4

Your monsters have +5 Damage.

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.