Ranked run
Mad Scientist
Run js68ocmuzf0nnz9 · Jul 29, 2026, 9:52 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: loss

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGalvanine: 10 · Ironcore: 30 · Galvanine: 10
- ShockGalvanine: 6 · Galvanine: 6
Round inventory
Trinkets
10 trinkets · 9 types

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Dryad's Charm
+30% HP

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Link Cable
All of your team's monsters are now considered adjacent to each other.
