Ranked run

Lucky Girl

Run 22nrxgeh8uamvsq · Sep 15, 2026, 10:26 PM

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Patch unknownUpdated Sep 16, 2026, 8:13 AM1 observed rounds
Outcomeunknown
Record10
MMR949?
Tiersilver

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 8:13 AM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage126
On Victory

+360 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Fernfowl

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage300
Ability / passive

Evolve after your team deals 15000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage100
On Victory

This and your Grass allies gain +40% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sproach

BugGrass

Tier 3 · Cost 40

Cooldown5.5s
Multicast

Exact level stats unavailable.

Ability / passive

On Bought +90 Damage permanently for each life lost this run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 5Beetdown · Ginsage · Fernfowl · Ninflora · Sproach
  • Fighting × 2Beetdown · Ninflora

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown, Fernfowl, Ninflora, Sproach, Ginsage.
  • Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Beetdown, Ginsage, Fernfowl, Sproach, Ginsage.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown, Ginsage, Fernfowl, Ninflora, Sproach.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetdown: 126 · Ginsage: 450 · Fernfowl: 300 · Ninflora: 100 · Ginsage: 150

Round inventory

Trinkets

21 trinkets · 20 types

Gold Trophy

On Victory Gain $8.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown

Your top middle monster has +20 Damage.

Fire Bell

Fire monsters in your shop have +5 Burn.

Poison Orb

Your Toxic monsters have +3 Poison.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card

You can use 1 additional Item each day.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold-o-matic

Increase Income by $30.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Terrarium

Your Bug monsters have +20% Damage.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Rocket Boots

Monsters in your shop gain Flying typing.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).