Ranked run
Monster Ranger
Run ezd93z0ogfddnng · Aug 14, 2026, 5:15 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Draconarch · Boomagon · Shelldra
- Water × 2Dirgefin · Shelldra
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Frizzly: 1 · Dirgefin: 50 · Boomagon: 40 · Ironcore: 30 · Shelldra: 15
- HealDirgefin: 100 · Shelldra: 15
- ShockFrizzly: 24
Round inventory
Trinkets
3 trinkets · 3 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Market License
Increase shop rank by 1.

Power Crown
Your top middle monster has +20 Damage.
