Ranked run

Monster Ranger

Run 8c0x28ht9gk2vz6 · Jul 26, 2026, 8:20 AM

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Patch unknownUpdated Jul 26, 2026, 9:16 AM3 observed rounds
Outcomeunknown
Record30
MMR1338?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 9:16 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown4.5s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+30 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Prismagon · Saberhorn
  • Grass × 2Dryadell · Gaiadrasil

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Gaiadrasil.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dirgefin + Dryadell850 rounds together · 66% round win association850 observed win/loss round results
  • Dryadell + Saberhorn810 rounds together · 60% round win association810 observed win/loss round results
  • Dryadell + Gaiadrasil572 rounds together · 66% round win association572 observed win/loss round results
  • Dirgefin + Saberhorn536 rounds together · 59% round win association536 observed win/loss round results
  • Coalem + Dryadell500 rounds together · 63% round win association500 observed win/loss round results
  • Dirgefin + Prismagon450 rounds together · 67% round win association450 observed win/loss round results
  • Coalem + Saberhorn344 rounds together · 49% round win association344 observed win/loss round results
  • Prismagon + Saberhorn330 rounds together · 63% round win association330 observed win/loss round results
  • Coalem + Dirgefin304 rounds together · 58% round win association304 observed win/loss round results
  • Coalem + Prismagon226 rounds together · 61% round win association226 observed win/loss round results
  • Dryadell + Prismagon191 rounds together · 65% round win association191 observed win/loss round results
  • Gaiadrasil + Prismagon164 rounds together · 60% round win association164 observed win/loss round results
  • Gaiadrasil + Saberhorn149 rounds together · 56% round win association149 observed win/loss round results
  • Dirgefin + Gaiadrasil105 rounds together · 59% round win association105 observed win/loss round results
  • Coalem + Gaiadrasil98 rounds together · 54% round win association98 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageDryadell: 70 · Dirgefin: 50 · Prismagon: 100 · Saberhorn: 100
  • HealDirgefin: 100
  • ShieldCoalem: 450

Round inventory

Trinkets

11 trinkets · 9 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP