Ranked run

Mad Scientist

Run teoeysy7c0dgv25 · Jun 18, 2026, 4:12 PM

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Patch unknownUpdated Jul 25, 2026, 2:56 PM4 observed rounds
Outcomeunknown
Record31
MMR1818?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 19

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:56 PM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 2

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+20 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +3 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Prismagon · Draconarch · Boomagon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Draconarch1,144 rounds together · 62% round win association1,144 observed win/loss round results
  • Coalem + Draconarch1,056 rounds together · 54% round win association1,056 observed win/loss round results
  • Boomagon + Coalem837 rounds together · 54% round win association837 observed win/loss round results
  • Boomagon + Prismagon537 rounds together · 63% round win association537 observed win/loss round results
  • Boomagon + Zephyrex349 rounds together · 46% round win association349 observed win/loss round results
  • Draconarch + Omnichrome235 rounds together · 74% round win association235 observed win/loss round results
  • Coalem + Prismagon226 rounds together · 61% round win association226 observed win/loss round results
  • Coalem + Omnichrome152 rounds together · 71% round win association152 observed win/loss round results
  • Boomagon + Omnichrome127 rounds together · 65% round win association127 observed win/loss round results
  • Draconarch + Zephyrex115 rounds together · 63% round win association115 observed win/loss round results
  • Draconarch + Prismagon41 rounds together · 59% round win association41 observed win/loss round results
  • Omnichrome + Zephyrex38 rounds together · 82% round win association38 observed win/loss round results
  • Coalem + Zephyrex27 rounds together · 48% round win association27 observed win/loss round results
  • Omnichrome + Prismagon21 rounds together · 86% round win association21 observed win/loss round results
  • Prismagon + Zephyrex10 rounds together · 40% round win association10 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamagePrismagon: 100 · Draconarch: 100 · Boomagon: 40 · Omnichrome: 1 · Zephyrex: 100
  • ShieldCoalem: 450

Round inventory

Trinkets

15 trinkets · 13 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Dryad's Charm

+30% HP

Fire Orb

Your Fire monsters have +3 Burn.

Barbell

+5000 HP

Power Crown

Your top middle monster has +20 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% for each trinket you have.