Ranked run
Monster Ranger
Run ny7wr0vg34sf4wy · Sep 16, 2026, 4:20 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 6
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Boomagon: 40 · Beetdown: 105 · Dewlotl: 30
- HealDewlotl: 30
Round inventory
Trinkets
11 trinkets · 7 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.
