Ranked run
Scavenger
Run ay7h32bqdiafq56 · Sep 16, 2026, 1:41 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 13
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +216 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Gachapod · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 300 · Gachapod: 100 · Rubbin: 40 · Draconarch: 100 · Rubbin: 40
Round inventory
Trinkets
70 trinkets · 20 types

Power Bell
Monsters in your shop have +25 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Training Weights
+100 HP

Market License × 4
Increase shop rank by 1.

Haste Orb × 4
Your monsters have +15% Cooldown Speed.

Gold Bar
Increase Income by $10.

Junk × 41
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Power Crown
Your top middle monster has +20 Damage.

Terrarium × 2
Your Bug monsters have +20% Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Topaz Ring
Monsters in your shop have +10% Shield.

Fire Bell
Fire monsters in your shop have +5 Burn.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
