Ranked run
Monster Ranger
Run ofc4lpg1f8dstvn · Aug 27, 2026, 11:19 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Kappow · Snapscald · Dewlotl · Lumijel · Steamscuttle · Swoonet
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Kappow, Snapscald, Dewlotl, Lumijel, Swoonet.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 20 · Steamscuttle: 15
- DamageDewlotl: 30 · Lumijel: 60 · Swoonet: 36
- HealSnapscald: 100 · Dewlotl: 30 · Lumijel: 90 · Steamscuttle: 90 · Swoonet: 36
Round inventory
Trinkets
14 trinkets · 14 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Amulet
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Purple Incense
The next 5 shops will contain only Super Rare monsters.
