Ranked run
Treasure Hunter
Run v3fuit7qv1l1om1 · Sep 7, 2026, 3:03 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 14
Round result: win

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Emburn · Nekoffin · Ratacomb · Petrirex
- Rock × 2Opalion · Petrirex
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Petrirex.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18
- DamageNekoffin: 750 · Ratacomb: 60 · Petrirex: 150 · Nekoffin: 250
- ShieldOpalion: 84
Round inventory
Trinkets
30 trinkets · 20 types

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Gold Nugget × 4
Increase Income by $3.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Mysterious Gem
Your monsters have +20% Damage.

Topaz Amulet
You receive 25% more Shield.

Excalibur × 3
Your monsters have +350 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Speed Whistle
The next monster you buy has +15% Cooldown Speed.

Training Weights × 2
+100 HP

Gold Trophy
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
