Ranked run

Swim Coach

Run hm1l70iuyfl5gph · Sep 6, 2026, 4:43 AM

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Patch unknownUpdated Sep 12, 2026, 5:04 AM1 observed rounds
Outcomeunknown
Record10
MMR708?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Sep 12, 2026, 5:04 AM6 board slots26 trinkets
6 of 6board slots filled
Slot 1Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Steamscuttle · Sukoi · Swoonet · Snapscald · Dewlotl
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Snapscald, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Snapscald: 30
  • DamageDracana: 10 · Dewlotl: 30
  • HealSteamscuttle: 90 · Sukoi: 80 · Snapscald: 150 · Dewlotl: 30

Round inventory

Trinkets

26 trinkets · 18 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget × 4

Increase Income by $3.

Hero's Sword

Your monsters have +12 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Power Crown

Your top middle monster has +20 Damage.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Wood Sword

Your monsters have +5 Damage.

Barbell

+5000 HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.