Ranked run
Swim Coach
Run y39g6ttqxepev43 · Sep 14, 2026, 4:33 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Torrantler · Aster · Emperooze · Sirenade · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Emperooze, Sirenade, Shelldra, Shelldra.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Emperooze, Sirenade, Shelldra, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Shelldra: 15 · Shelldra: 15
- HealTorrantler: 200 · Aster: 40 · Emperooze: 54 · Sirenade: 300 · Shelldra: 15 · Shelldra: 15
Round inventory
Trinkets
7 trinkets · 7 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License
Increase shop rank by 1.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
