Ranked run
Lucky Girl
Run juvw74ytt791le4 · Sep 14, 2026, 10:02 AM
Patch unknownUpdated Sep 16, 2026, 7:23 AM9 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 16, 2026, 7:23 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage6
Shock2
On Cast
+2 Shock for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Guardiant
Bug
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage15
Ability / passive
After you buy a Bug monster, this gains +7 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Venopuff
Toxic
Tier 1 · Cost 15
Cooldown3.5s
Multicast—
Poison4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Bumblebolt · Guardiant
- Electric × 2Bumblebolt · Joltail
Ability text matches
- Guardiant references BugAfter you buy a Bug monster, this gains +7 Damage.Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBumblebolt: 6 · Guardiant: 15 · Joltail: 1
- PoisonVenopuff: 4
- ShockBumblebolt: 2 · Joltail: 4
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
