Ranked run

Swim Coach

Run hks6p4cx1uc1yac · Sep 16, 2026, 6:46 AM

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Patch unknownUpdated Sep 16, 2026, 7:23 AM9 observed rounds
Outcomeunknown
Record81
MMR756?
Tiersilver

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 7:23 AM5 board slots18 trinkets
5 of 6board slots filled
Slot 1Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +3 Multicast permanently. (Zephyrex can't have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Torrantler · Sirenade · Aster

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster.
  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Sirenade.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageZephyrex: 100 · Draconarch: 100
  • HealTorrantler: 200 · Sirenade: 300 · Aster: 40

Round inventory

Trinkets

18 trinkets · 17 types

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Wood Sword

Your monsters have +5 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Haste Orb

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Rocket Boots

Monsters in your shop gain Flying typing.

Mighty Bell

Monsters in your shop have +300 Damage.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Razor Beak

Your Flying monsters have +1 Multicast.