Ranked run
Swim Coach
Run ox909nk6b02v3hb · Sep 8, 2026, 3:58 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Bumblebolt · Electranade · Humbolt
- Bug × 2Velocect · Bumblebolt
- Flying × 2Velocect · Humbolt
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 20 · Bumblebolt: 9 · Shelldra: 15 · Humbolt: 40
- HealShelldra: 15
- ShockBumblebolt: 3 · Electranade: 28 · Humbolt: 1 · Electranade: 28
Round inventory
Trinkets
10 trinkets · 8 types

Power Crown × 2
Your top middle monster has +20 Damage.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
