Ranked run
Swim Coach
Run zm9j6nb9pkhqj87 · Sep 9, 2026, 2:20 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Plunderbird · Aster · Sirenade · Shelldra · Emperooze
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Sirenade, Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Draconarch: 100 · Shelldra: 15 · Emperooze: 30
- HealPlunderbird: 55 · Aster: 40 · Sirenade: 100 · Shelldra: 15 · Emperooze: 45
Round inventory
Trinkets
6 trinkets · 5 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Hero's Sword
Your monsters have +12 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
