Ranked run

Lucky Girl

Run r39vm2j3uqiaxth · Sep 6, 2026, 5:40 AM

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Patch unknownUpdated Sep 6, 2026, 5:48 AM8 observed rounds
Outcomeunknown
Record44
MMR1653?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 5:48 AM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn12
Damage12
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Scorchimp · Magmite

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnScorchimp: 12 · Scorchimp: 5 · Magmite: 8 · Scorchimp: 5
  • DamageScorchimp: 12 · Scorchimp: 5 · Scorchimp: 5
  • ShieldMagmite: 80

Round inventory

Trinkets

2 trinkets · 1 types

Gold Trophy × 2

On Victory Gain $8.