Ranked run

Black Belt

Run ryisu185yeud70g · Sep 15, 2026, 12:14 PM

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Patch unknownUpdated Sep 16, 2026, 7:51 AM3 observed rounds
Outcomeunknown
Record30
MMR1061?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:51 AM6 board slots171 trinkets
6 of 6board slots filled
Slot 1Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage150
On Victory

This and your Grass allies gain +60% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage450
Ongoing

Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Ginsage · Ninflora · Quillustrous

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Ninflora, Quillustrous.
  • Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Ginsage, Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 300 · Ginsage: 450 · Omnichrome: 1 · Ninflora: 150 · Quillustrous: 450 · Omnichrome: 1

Round inventory

Trinkets

171 trinkets · 56 types

Bargain Bin

The first Common monster you buy each day is free.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License × 3

Increase shop rank by 1.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Poison Bell × 4

Toxic monsters in your shop have +6 Poison.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Power Band × 8

Give the first monster you buy each day +20 Damage.

Earth Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Training Weights × 4

+100 HP

Fire Bell × 4

Fire monsters in your shop have +5 Burn.

Mysterious Mask

Choose a trainer and gain their ability.

Quick Flag × 5

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Membership Card × 3

You can use 1 additional Item each day.

Scrap Sword × 5

Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Amulet × 4

You receive 25% more Heal.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Poison Orb × 7

Your Toxic monsters have +3 Poison.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metal Bat × 4

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Fancy Sword × 6

Your monsters have +3% Damage for each Trinket you have.

Barbell × 7

+5000 HP

Mighty Bell × 5

Monsters in your shop have +300 Damage.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Metronome × 6

When your monsters cast, they gain +10 Damage for this battle.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown × 3

Your top middle monster has +20 Damage.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Terrarium × 2

Your Bug monsters have +20% Damage.

Gold Trophy × 2

On Victory Gain $8.

Topaz Amulet × 6

You receive 25% more Shield.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Bell × 2

Monsters in your shop have +25 Damage.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Boxing Glove × 4

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Gold Nugget × 4

Increase Income by $3.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Wood Sword

Your monsters have +5 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Rainbow Pearl

All monsters in your shop are SHINY.

Razor Beak

Your Flying monsters have +1 Multicast.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Rocket Boots

Monsters in your shop gain Flying typing.