Ranked run
Burglar
Run taquimjjbdfvjoo · Sep 16, 2026, 7:51 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 12
Round result: loss

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 6Dollhime · Rubbin · Mallogre · Shrinell · Gachapod · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Mallogre: 100 · Shrinell: 320 · Gachapod: 100
- PoisonVipair: 10
- ShieldMallogre: 100
Round inventory
Trinkets
52 trinkets · 20 types

Junk × 30
Does nothing.

Gold Nugget × 2
Increase Income by $3.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold-o-matic
Increase Income by $30.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Poison Orb
Your Toxic monsters have +3 Poison.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Razor Beak
Your Flying monsters have +1 Multicast.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
