Ranked run
Musician
Run wg7qsxsss14z3mu · Jul 29, 2026, 12:21 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 12
Round result: loss

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +10 Damage permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +100% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 5Gildshell · Cicadence · Brawlmantis · Bumblebolt · Formiqueen
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Gildshell, Brawlmantis, Bumblebolt, Formiqueen.
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Bumblebolt + Formiqueen1,948 rounds together · 56% round win association1,948 observed win/loss round results
- Cicadence + Formiqueen1,826 rounds together · 54% round win association1,826 observed win/loss round results
- Bumblebolt + Cicadence784 rounds together · 56% round win association784 observed win/loss round results
- Brawlmantis + Bumblebolt697 rounds together · 60% round win association697 observed win/loss round results
- Bumblebolt + Ironcore694 rounds together · 52% round win association694 observed win/loss round results
- Brawlmantis + Formiqueen603 rounds together · 58% round win association603 observed win/loss round results
- Bumblebolt + Gildshell566 rounds together · 50% round win association566 observed win/loss round results
- Formiqueen + Ironcore504 rounds together · 49% round win association504 observed win/loss round results
- Brawlmantis + Cicadence401 rounds together · 55% round win association401 observed win/loss round results
- Formiqueen + Gildshell380 rounds together · 63% round win association380 observed win/loss round results
- Cicadence + Gildshell213 rounds together · 62% round win association213 observed win/loss round results
- Cicadence + Ironcore181 rounds together · 45% round win association181 observed win/loss round results
- Brawlmantis + Gildshell169 rounds together · 51% round win association169 observed win/loss round results
- Gildshell + Ironcore58 rounds together · 50% round win association58 observed win/loss round results
- Brawlmantis + Ironcore32 rounds together · 75% round win association32 observed win/loss round results
Team toolkit
- DamageGildshell: 1 · Cicadence: 100 · Brawlmantis: 50 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 180
- ShockBumblebolt: 3
Round inventory
Trinkets
12 trinkets · 8 types

Gold Trophy × 2
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Gold-o-matic
At the start of each day, gain $30.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium × 2
Your Bug monsters have +20% Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mega Duplicator
Gain 2 additional copies of the next Trinket you get from a gift.
