Ranked run

Redhead

Run h6neuzrfakpchcs · Jul 29, 2026, 1:19 PM

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Patch unknownUpdated Jul 29, 2026, 2:18 PM3 observed rounds
Outcomeunknown
Record21
MMR1320?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 2:18 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Magmalith · Magmite · Blixie · Lignite · Sunsage

Ability text matches

  • Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Magmalith, Magmite, Lignite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Blixie, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,266 rounds together · 63% round win association1,266 observed win/loss round results
  • Magmalith + Magmite739 rounds together · 46% round win association739 observed win/loss round results
  • Gildshell + Magmite580 rounds together · 56% round win association580 observed win/loss round results
  • Lignite + Magmalith506 rounds together · 41% round win association506 observed win/loss round results
  • Lignite + Magmite374 rounds together · 47% round win association374 observed win/loss round results
  • Blixie + Magmalith351 rounds together · 30% round win association351 observed win/loss round results
  • Blixie + Lignite350 rounds together · 39% round win association350 observed win/loss round results
  • Gildshell + Sunsage324 rounds together · 56% round win association324 observed win/loss round results
  • Blixie + Magmite203 rounds together · 30% round win association203 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Gildshell + Magmalith69 rounds together · 48% round win association69 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results
  • Gildshell + Lignite22 rounds together · 64% round win association22 observed win/loss round results
  • Blixie + Gildshell9 rounds together · 56% round win association9 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Magmite: 12 · Blixie: 30 · Lignite: 3 · Sunsage: 15
  • DamageGildshell: 1 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

9 trinkets · 7 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License

Increase shop rank by 1.

Dryad's Charm

+30% HP

Haste Orb

Your monsters have +15% Cooldown Speed.