Ranked run

Redhead

Run h6neuzrfakpchcs · Jul 29, 2026, 1:19 PM

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Patch unknownUpdated Jul 29, 2026, 2:18 PM3 observed rounds
Outcomeunknown
Record21
MMR1320?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 2:18 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast7
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 3x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 6Magmalith · Magmite · Blazewing · Blixie · Lignite · Sunsage

Ability text matches

  • Blixie references FireGive the Fire ally behind 3x this monster's Burn for this battle.Potential interaction with Magmalith, Magmite, Blazewing, Lignite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Blazewing, Blixie, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,254 rounds together · 63% round win association1,254 observed win/loss round results
  • Magmalith + Magmite733 rounds together · 46% round win association733 observed win/loss round results
  • Lignite + Magmalith505 rounds together · 41% round win association505 observed win/loss round results
  • Lignite + Magmite374 rounds together · 47% round win association374 observed win/loss round results
  • Blixie + Magmalith346 rounds together · 29% round win association346 observed win/loss round results
  • Blixie + Lignite341 rounds together · 39% round win association341 observed win/loss round results
  • Blazewing + Magmalith253 rounds together · 36% round win association253 observed win/loss round results
  • Blazewing + Blixie209 rounds together · 27% round win association209 observed win/loss round results
  • Blazewing + Magmite203 rounds together · 39% round win association203 observed win/loss round results
  • Blixie + Magmite195 rounds together · 30% round win association195 observed win/loss round results
  • Blazewing + Lignite113 rounds together · 28% round win association113 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results
  • Blazewing + Sunsage16 rounds together · 38% round win association16 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Magmite: 12 · Blazewing: 5 · Blixie: 30 · Lignite: 3 · Sunsage: 15
  • DamageSunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

12 trinkets · 9 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License

Increase shop rank by 1.

Dryad's Charm

+30% HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).