Ranked run
Swim Coach
Run dfrbmh1rkoemvo7 · Sep 7, 2026, 4:31 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Lumijel · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLumijel: 60 · Swoonet: 30
- HealSukoi: 80 · Lumijel: 90 · Swoonet: 30
Round inventory
Trinkets
14 trinkets · 12 types

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell × 2
+5000 HP

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Mysterious Gem
Your monsters have +20% Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Razor Beak
Your Flying monsters have +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
