Ranked run

Black Belt

Run 1sf8n1zhrmojalo · Sep 13, 2026, 12:58 AM

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Patch unknownUpdated Sep 14, 2026, 6:21 AM4 observed rounds
Outcomeunknown
Record40
MMR1970?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 6:21 AM5 board slots13 trinkets
5 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage252
On Victory

+720 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Beetdown · Ginsage

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGildshell: 1 · Dracana: 10 · Beetdown: 252 · Ginsage: 150
  • HealSukoi: 80

Round inventory

Trinkets

13 trinkets · 10 types

Gold Nugget

Increase Income by $3.

Kaleidoscope

Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Trophy × 3

On Victory Gain $8.

Bug Net

Bug monsters in the shop cost 3 less.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.