Ranked run

Bug Catcher

Run n89z8d5bc78ut7f · Jul 27, 2026, 9:07 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 11:20 PM7 observed rounds
Outcomeunknown
Record52
MMR1495?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:20 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Electric × 2Electranade · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Cherubble + Formiqueen2,842 rounds together · 54% round win association2,842 observed win/loss round results
  • Cherubble + Velocect2,210 rounds together · 52% round win association2,210 observed win/loss round results
  • Electranade + Velocect2,032 rounds together · 54% round win association2,032 observed win/loss round results
  • Formiqueen + Onsetra1,873 rounds together · 53% round win association1,873 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Cherubble + Electranade1,197 rounds together · 51% round win association1,197 observed win/loss round results
  • Onsetra + Velocect1,099 rounds together · 49% round win association1,099 observed win/loss round results
  • Cherubble + Onsetra1,089 rounds together · 50% round win association1,089 observed win/loss round results
  • Formiqueen + Electranade771 rounds together · 51% round win association771 observed win/loss round results
  • Formiqueen + Joltail436 rounds together · 51% round win association436 observed win/loss round results
  • Cherubble + Joltail248 rounds together · 52% round win association248 observed win/loss round results
  • Electranade + Onsetra247 rounds together · 35% round win association247 observed win/loss round results
  • Electranade + Joltail242 rounds together · 57% round win association242 observed win/loss round results
  • Joltail + Onsetra175 rounds together · 53% round win association175 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 180 · Onsetra: 100 · Velocect: 13 · Joltail: 2
  • ShieldCherubble: 100
  • ShockElectranade: 50 · Joltail: 8

Round inventory

Trinkets

8 trinkets · 6 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword × 2

Your monsters have +5 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.