Ranked run

Musician

Run gh5g5o8mkeukv81 · Jul 27, 2026, 9:34 PM

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Patch unknownUpdated Jul 27, 2026, 11:20 PM13 observed rounds
Outcomeunknown
Record76
MMR1489?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:20 PM5 board slots10 trinkets
5 of 6board slots filled
Slot 1Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Cicadence · Bumblebolt · Formiqueen · Velocect

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Bumblebolt, Formiqueen, Velocect.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,492 rounds together · 58% round win association3,492 observed win/loss round results
  • Formiqueen + Velocect3,258 rounds together · 53% round win association3,258 observed win/loss round results
  • Bumblebolt + Formiqueen1,783 rounds together · 56% round win association1,783 observed win/loss round results
  • Cicadence + Velocect1,780 rounds together · 52% round win association1,780 observed win/loss round results
  • Cicadence + Formiqueen1,704 rounds together · 54% round win association1,704 observed win/loss round results
  • Ironcore + Velocect797 rounds together · 47% round win association797 observed win/loss round results
  • Bumblebolt + Cicadence725 rounds together · 57% round win association725 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Cicadence + Ironcore163 rounds together · 46% round win association163 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 120 · Velocect: 25
  • ShockBumblebolt: 3

Round inventory

Trinkets

10 trinkets · 8 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.