Ranked run

Painter

Run wkj2uy8aoix0iqe · Sep 16, 2026, 7:38 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 8:33 AM14 observed rounds
Outcomeunknown
Record104
MMR1304?
Tierplatinum

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 8:33 AM4 board slots28 trinkets
4 of 6board slots filled
Slot 1Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage750
On Knocked Out

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage150
On Cast

Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emburn

FireGhost

Tier 2 · Cost 30

Cooldown6s
Multicast
Burn18
Ability / passive

On Knockout of any monster, this gains +12 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Nekoffin · Shikitsune · Emburn
  • Fire × 2Steamscuttle · Emburn

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Emburn.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Emburn: 18
  • DamageNekoffin: 750 · Shikitsune: 150
  • HealSteamscuttle: 90

Round inventory

Trinkets

28 trinkets · 21 types

Gold Nugget × 2

Increase Income by $3.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Training Weights × 4

+100 HP

Gold Trophy × 2

On Victory Gain $8.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring

Monsters in your shop have +10% Shield.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Dryad's Charm

+30% HP

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 2

Your monsters have +5 Damage.

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Barbell

+5000 HP

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).