Ranked run
Swim Coach
Run 8gmezsp445icqcm · Sep 16, 2026, 1:39 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 17
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Draconarch · Dracana · Boomagon
- Water × 3Sirenade · Emperooze · Torrantler
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Emperooze: 30 · Dracana: 15 · Boomagon: 40
- HealSirenade: 300 · Emperooze: 45 · Torrantler: 200
Round inventory
Trinkets
25 trinkets · 21 types

Gold Trophy × 2
On Victory Gain $8.

Hero's Sword
Your monsters have +12 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Sapphire Amulet
You receive 25% more Heal.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm
+25% HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
