Ranked run

Youngster

Run fdse6iat8qr1gbn · Jul 26, 2026, 8:03 AM

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Patch unknownUpdated Jul 26, 2026, 2:16 PM3 observed rounds
Outcomeunknown
Record12
MMR1590?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:16 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Adjacent allies have +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Humbolt · Joltail · Galvanine · Pylong
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Joltail, Galvanine, Pylong.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Humbolt + Pylong558 rounds together · 51% round win association558 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Clawnetic + Humbolt268 rounds together · 48% round win association268 observed win/loss round results
  • Galvanine + Pylong244 rounds together · 48% round win association244 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Humbolt + Joltail217 rounds together · 50% round win association217 observed win/loss round results
  • Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
  • Clawnetic + Galvanine169 rounds together · 47% round win association169 observed win/loss round results
  • Joltail + Pylong164 rounds together · 54% round win association164 observed win/loss round results
  • Clawnetic + Joltail86 rounds together · 45% round win association86 observed win/loss round results
  • Galvanine + Joltail28 rounds together · 50% round win association28 observed win/loss round results

Team toolkit

  • DamageHumbolt: 45 · Ironcore: 30 · Joltail: 3 · Clawnetic: 60 · Galvanine: 10 · Pylong: 1
  • ShockHumbolt: 1 · Joltail: 12 · Galvanine: 6 · Pylong: 15

Round inventory

Trinkets

13 trinkets · 12 types

Wood Sword

Your monsters have +5 Damage.

Gold Nugget

At the start of each day, gain $3.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bar

At the start of each day, gain $10.

Gold Trophy

On Victory Gain $8.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Dryad's Charm

+30% HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.

Mysterious Charm

+25% HP