Ranked run
Scavenger
Run ohqifdu97un8jvj · Aug 31, 2026, 5:39 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 9
Round result: loss

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +60 Damage permanently for each life lost this run.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Sproach · Aviarab
- Grass × 2Sproach · Faebloom
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Aviarab: 30 · Faebloom: 777 · Mallogre: 100
- ShieldMallogre: 100
Round inventory
Trinkets
28 trinkets · 16 types

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 4
On Victory Gain $8.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Gold Bar
Increase Income by $10.

Power Crown × 2
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Barbell
+5000 HP

Mighty Bell
Monsters in your shop have +300 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Greedy Gloves × 2
You can take all of the choices from your next Trinket gift.
