Ranked run

Swim Coach

Run crjr1r364rg2vfg · Jul 27, 2026, 2:00 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 2:20 PM8 observed rounds
Outcomeunknown
Record26
MMR1614?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:20 PM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal30
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal15
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal15
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Mosslug · Dribblet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dribblet + Mosslug595 rounds together · 50% round win association595 observed win/loss round results

Team toolkit

  • HealMosslug: 90 · Dribblet: 30 · Dribblet: 15 · Dribblet: 15

Round inventory

Trinkets

3 trinkets · 3 types

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.