Ranked run
Monster Ranger
Run w310d77lmyrg3gh · Sep 13, 2026, 9:15 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Nekoffin · Petrirex
- Curio × 2Nekoffin · Shrinell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Nekoffin: 750 · Shrinell: 160 · Petrirex: 100 · Nekoffin: 750
- HealSukoi: 80
Round inventory
Trinkets
58 trinkets · 19 types

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 9
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 5
+100 HP

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 5
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold-o-matic
Increase Income by $30.

Wood Sword × 4
Your monsters have +5 Damage.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
